When the Musket was used to gather 5,000 Resources, it will turn into the Gold Musket.
Due to the fact that there is no Gold sprite, the Gold Musket will appear invisible.
The Diamond Musket is invisible as well, and since the Gold and Diamond variants do not change the way the Musket behaves, the Diamond Musket technically does not exist as it remains the same as the Gold Musket.
The only resource that could be gathered by the Musket was Food, obtained by killing Mobs.
It was also possible to obtain Wood by destroying Wood Walls, as Wood Walls may be destroyed by bullets. This was highly inefficient, however.
The Musketeer Hat reduced the cost of Musket shot (3 stone instead of 5), and was thus an eligible option.
If timed correctly, 2 Muskets could instantly kill a player due to their high damage.
Due to its speed and fast Resource gathering rate, the Hand Axe was strong combined with the Musket.
If you wanted an offensive boost, the Short Sword was also strong with the Musket. However, you would have to keep in mind that upgrading ages and gathering resources will be slower. In addition, the movement speed with the Short Sword would decrease.
The Musket could be paired up with another player's Wooden Shield, which would keep the player with the musket safe.
The musket has huge knockback, so if someone is on the opposite side of the river pushing against the side of the map, continuously fire the musket.
The Gold and Diamond Muskets are invisible.
For a long time the Greater Spikes were required to obtain the Musket.
Throughout MooMoo History, weapons have been buffed, nerfed, had their sprite changed and been moved back an age and replaced. But never has any weapon actually been removed. Until the Musket.
Musket added to the game
Musket move speed decreased and damage decreased to 45
Musket damage increased to 50, move speed and firerate heavily decreased
Musket move speed increased and damage increased to 60.
Musket removed from game and replaced by Repeater Crossbow.